Touch Designer Tools

You can download my Palette package which includes many assets (some mine, some I've downloaded).

https://utils.dissonant.info/td_package/.

also see my youtube channel which has some Touch Designer tutorials, specifically:

Movie Sampler

A movie player with scrub controls, looping, and the ability to extract clips. Download / Guide

Video Composition System

A flexible system for playing video clips in sequence or randomly, and swapping between effects. Driven by a desire to have a more directed approach to sequencing in TD (like in Premiere). Download / Guide

Shadertoy Importer

A fork of td-shadertoy which has less boilerplate. Imports single-pass and multi-pass shaders from Shadertoy.

Python Processor Example (Pixel Sort)

An example of reading / writing arbitary pixels with Python.

Simple Dilate (GLSL)

| grows the colored pixels outward

Dilate Falloff (GLSL)

Dilates in a feedback loop, with adjustable brightness falloff. A fast pseudo-SDF.

Mask under Wave (GLSL)

Makes a sequence of waves, each with a different color. Optionally animated.

Wave Distortion (GLSL)

An example of how Mask under Wave might be used

GLSL with Python / DAT / CHOPs

A convoluted example of how to seed data into a shader using Python -> DATs -> CHOPs

Recolor (GLSL)

Recolors an image according to a provided palette. Used in conjunction with Colour Lovers Picker (a free third party utility).

Edge Feedback

Feedback + Edge Detect = Fun

Dither Newsprint (GLSL)

A lo-fi dithering effect. Converted from ShaderToy; not my original work.

Floyd-Steinberg Dither (GLSL)

A lo-fi dithering effect. Converted from ShaderToy; not my original work.

RGB Offset (GLSL)

A simple chromatic aberration effect

Opaque Black and White (GLSL)

Changes all colored pixels to white and everything else to black. Sets alpha to 1 everywhere.

Mask from Alpha (GLSL)

Simple utility which sets color to white where alpha is greater than 0, and sets color to black otherwise.

Mask Color (GLSL)

Primitive Chromakey, converts selected color to black / transparent with an adjustable similarity threshold

Hard Step (GLSL)

Simple utility which sets color to white if its luminance is greater than a threshold, and black otherwise.

Copy Alpha (GLSL)

Simple utility which copies alpha from one image to another. Sets color to black where alpha is greater than 0.

Flip Flop CHOP

Flip-flips between -1 and 1 whenever the input passes some threshold. Can optionally throttle input to prevent rapid flipping.